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196 lines
4.0 KiB
196 lines
4.0 KiB
// *** Hardwarespecific functions *** |
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void UTFT::_hw_special_init() |
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{ |
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} |
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void UTFT::LCD_Writ_Bus(char VH,char VL, byte mode) |
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{ |
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switch (mode) |
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{ |
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case 1: |
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if (display_serial_mode==SERIAL_4PIN) |
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{ |
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if (VH==1) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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} |
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else |
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{ |
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if (VH==1) |
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sbi(P_RS, B_RS); |
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else |
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cbi(P_RS, B_RS); |
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} |
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if (VL & 0x80) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x40) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x20) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x10) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x08) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x04) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x02) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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if (VL & 0x01) |
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sbi(P_SDA, B_SDA); |
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else |
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cbi(P_SDA, B_SDA); |
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pulse_low(P_SCL, B_SCL); |
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break; |
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case 8: |
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LATECLR = 0xFF; |
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LATESET = VH; |
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*P_WR &= ~B_WR; |
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*P_WR |= B_WR; |
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LATECLR = 0xFF; |
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LATESET = VL; |
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*P_WR &= ~B_WR; |
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*P_WR |= B_WR; |
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break; |
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case 16: |
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#ifdef AQUALED_SHIELD |
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LATACLR = 0xFF; |
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LATASET = VL & 0xFF; |
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#else |
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LATDCLR = 0xFF; |
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LATDSET = VL & 0xFF; |
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#endif |
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LATECLR = 0xFF; |
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LATESET = VH & 0xFF; |
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*P_WR &= ~B_WR; |
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*P_WR |= B_WR; |
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break; |
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case LATCHED_16: |
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asm("nop"); // Mode is unsupported |
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break; |
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} |
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} |
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void UTFT::LCD_Write_Bus_8(char VL) |
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{ |
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LATECLR = 0xFF; |
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LATESET = VL; |
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*P_WR &= ~B_WR; |
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*P_WR |= B_WR; |
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} |
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void UTFT::_set_direction_registers(byte mode) |
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{ |
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if (mode!=LATCHED_16) |
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{ |
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TRISE=0; |
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if (mode==16) |
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#ifdef AQUALED_SHIELD |
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TRISA=0; |
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#else |
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TRISD=0; |
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#endif |
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} |
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else |
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{ |
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asm("nop"); // Mode is unsupported |
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} |
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} |
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void UTFT::_fast_fill_16(int ch, int cl, long pix) |
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{ |
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long blocks; |
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#ifdef AQUALED_SHIELD |
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LATACLR = 0xFF; |
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LATASET = cl & 0xFF; |
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#else |
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LATDCLR = 0xFF; |
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LATDSET = cl & 0xFF; |
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#endif |
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LATECLR = 0xFF; |
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LATESET = ch & 0xFF; |
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blocks = pix/16; |
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for (int i=0; i<blocks; i++) |
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{ |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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} |
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if ((pix % 16) != 0) |
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for (int i=0; i<(pix % 16)+1; i++) |
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{ |
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*P_WR &= ~B_WR; *P_WR |= B_WR; |
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} |
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} |
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void UTFT::_fast_fill_8(int ch, long pix) |
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{ |
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long blocks; |
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LATECLR = 0xFF; |
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LATESET = ch; |
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blocks = pix/16; |
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for (int i=0; i<blocks; i++) |
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{ |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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} |
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if ((pix % 16) != 0) |
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for (int i=0; i<(pix % 16)+1; i++) |
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{ |
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*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR; |
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} |
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}
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